| # | Champion | Tier | Win rate | Pick rate | Ban rate |
|---|
S+Top 6% of the laneSUp to 18%AUp to 40%BUp to 65%CUp to 85%DThe rest
Hecarim
Fighter · Diamond+ · Chinese server
- RiftRank tier
- B#27 of 44
- Win rate
- 50.37%
- Pick rate
- 1.74%
- Ban rate
- 1.36%
- CN tier
- Dofficial #31
Matchups and synergies
Editorial recommendationBest matchups
TalonHecarim survives Talon's combo and catches him with his E.
RengarHecarim survives the leap and wins the trades.
SkarnerHecarim clears the jungle faster and invades Skarner.
Build, runes and spells
Manamune#1
Black Cleaver#2
Spear of Shojin#3
Immortal TreadsBoots
Manamune gives Hecarim mana to clear the jungle with his Q and turns into Muramana. Black Cleaver reduces armor, and Spear of Shojin lowers the Q's cooldown.
Situational items
Guardian AngelWhen Hecarim dives deep into the backline.
Mercurial ScimitarAgainst heavy crowd control.
Serpent's FangAgainst shields.
Runes
Phase RushKeystone
Axiom Arcanist
Transcendence
Nimbus Cloak
Legend: Haste
Phase Rush and Nimbus Cloak stack with Hecarim's speed, which increases his damage, and Axiom Arcanist empowers the ultimate.
Summoner spells
Smite
Ghost
Ghost adds speed, which turns into damage with Hecarim's passive.
Abilities
Official Wild Rift icons. Under each ability, the base cooldown published by Tencent. Hover (or tap) to see the description.
PassiveWARPATHHecarim gains Attack Damage equal to a percentage of his bonus Move Speed.
14sRAMPAGEHecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.
216sSPIRIT OF DREADHecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.
318sDEVASTATING CHARGEHecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
Ult100sONSLAUGHT OF SHADOWSHecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.
Skill order
Priority Q›W›E123456789101112131415
RAMPAGEHecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.Q1367
SPIRIT OF DREADHecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.W281011
DEVASTATING CHARGEHecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.E4121415
ONSLAUGHT OF SHADOWSHecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.R5913
Official profile
Tencent's rating for Hecarim, from 1 to 3.
- Damage
- Medium
- Toughness
- Medium
- Utility
- Low
- Difficulty
- Medium